![]() The American Civil War supplement for Rank & File includes a historical background to the war as well as game aids that can be used with any rules system. $20.00ġ-191990 The American Civil War - A Rank & File Supplement You'll need a copy of the main Rate of Fire WWII Skirmish Rules to gain the most from this supplement. ![]() This Rate of Fire AFV supplement has plenty of information that can be used with other WWII games but it is not a complete set of rules on its own. Each vehicle has details of its main and secondary weapons, front and sides/rear armor factors for hull and turret, three speed brackets, crew numbers, positions and tasks as well as special notes and equipment. Inside you will find over 500 separate vehicle data sets for German, US, British and Commonwealth, Japanese, Russian, Polish, and Italian forces. New rules cover vehicle hit locations, specific crew positions and survival roles, special ammunition types, HE and small arms against soft targets as well as artillery against AFV's. This 48-page book covers tanks, soft vehicles, halftracks, SP guns, artillery, anti-tank guns as well as infantry guns and weapons. The AFV supplement is an expansion for the Rate of Fire World War II skirmish rules. 1 vol, 144 pgsġ-191621 RATE OF FIRE:World War II Skirmish Rules-AFV Supplement Supplement for Black Powder rules covers Napoleon's disastrous campaign in Russia in 1812. ![]() Zulu! brings you not only the background for these momentous battles but other, less well known conflicts as well as rules and force listings - all wrapped up with the usual photographs of beautifully painted miniature and armies! 1 vol, 92 pgs This lavish 92-page supplement chronicles such legendary battles as Isandlwana, Rorke's Drift and Ulundi. Rct - recent arrival or pending publication, spc - OMM Special Priceġ-190220 AK47 REPUBLIC:Modern African Wars 15mm Updated as of ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition. ![]() You can play Archipelago alone, but feels like a missed opportunity.We accept the following, plus checks or cash PriceĬheap, but a rather expensive compared to what you getĮasy, but sometimes a bit confusing illustrations on set-up and goalsįrom quick to long depending on which scenario is played The luck factor also increases in solo mode and for many that is a rather big turn-off. The scenarios themselves are well designed and do manage to give you a different experience (at least the first few rounds, where you either lose the game or manage to get the correct machinery going). This does seem a bit cheap, especially since a few cards in the base game becomes useless in a solo game. On the other hand, the expansion only adds 27 scenario cards, and only 1 cards is used each game, you get no new components to the base game. ![]()
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